![]() | |
![]() |
| | Thread Tools | Search this Thread | Display Modes |
#1
| |||
| |||
|
#2
| |||
| |||
|
|
I am using a flat panel display connected via a DVI cable to an ATI RADEON 9000 series card (details below). This combination works fine at 1600x1200@60 Hz under both Windows XP and Linux/XFree86, except for one annoying problem: Whenever I start a game under Windows XP that displays some introductory video sequence in (what the display OSD claims to be) 640x480@60Hz resolution, the displayed image becomes severely sheared and distorted, a bit like as if horizontal synchronization has been lost. What should be vertical edges appear at about 10-20 degrees from the horizontal. Apparently, the graphics controller and the display do not agree about the length of the displayed lines. |
#3
| |||
| |||
|
|
Markus Kuhn writes: problem conveniently, and I can't think of any other reason at present why I would ever need 640x480@60Hz support on a 1600x1200 display. Markus |
![]() |
| Thread Tools | Search this Thread |
| Display Modes | |
| |